Rust Server TrendsSeismic network · station log
Recording Stations11,720 Players60,549 Active3,378 Wipes · 3 h181 48 h

Station XX-11358 · recording

ZAP-Hosting.com Rust serverhosting

Online 5.175.223.252:27000 checked 12m ago

moddedoxide
Connect
Players now
0/ 24
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#11,358
top 51%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-11358 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 24 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 23:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75115:0001:0009:0016:0001:0009:00Wiped Tue 27 Oct, 15:23 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608015:0001:0009:0016:0001:0009:00Wiped Tue 27 Oct, 15:23 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 18:54 UTC1d ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
156/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
188/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
77/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
22/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ZAP-Hosting.com Rust serverhosting?

Generated by the game, the map on ZAP-Hosting.com Rust serverhosting is procedural, size 3,000 with seed 100. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on ZAP-Hosting.com Rust serverhosting?

You will find no gather rate in the name of ZAP-Hosting.com Rust serverhosting. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on ZAP-Hosting.com Rust serverhosting?

A reading taken now shows 0 players on ZAP-Hosting.com Rust serverhosting, which has 24 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 22:00 UTC at 1 players.

How does ZAP-Hosting.com Rust serverhosting rank against other Rust servers?

On player hours for the past week, ZAP-Hosting.com Rust serverhosting sits at #11,358, which puts it inside the top 51% of every ranked server.

Operator and location

How reliably does ZAP-Hosting.com Rust serverhosting stay online?

Right now, you can reach ZAP-Hosting.com Rust serverhosting. Going by the uptime figure it reports, it restarted about 34 hours ago. Of the 24 hours in the last 1 full day, it was up for 23, or 96% of the time. 27 October 2026 is when Rust Server Trends first recorded it.

Does ZAP-Hosting.com Rust serverhosting hold a steady tick rate?

Across the last 48 hours it averaged 60 server fps, with a floor of 60. Buildings, deployables and all the rest of the world's entities brought it to a high of 43,800. It reached a ceiling of 2,210 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is ZAP-Hosting.com Rust serverhosting hosted?

Nothing about a region comes from ZAP-Hosting.com Rust serverhosting. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 5.175.223.252:27000.

Which Rust version is ZAP-Hosting.com Rust serverhosting running?

On Linux, ZAP-Hosting.com Rust serverhosting runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does ZAP-Hosting.com Rust serverhosting wipe, and on which days?

The rhythm of ZAP-Hosting.com Rust serverhosting cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 38 hours.

Server tags

What do the server tags on ZAP-Hosting.com Rust serverhosting mean?

The game's server browser reads the tags ZAP-Hosting.com Rust serverhosting publishes: gmrust (Game mode): You'll find standard Rust survival here; mp24 (Max players): The server has 24 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ZAP-Hosting.com Rust serverhosting appear?

You will find ZAP-Hosting.com Rust serverhosting on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

How do you connect to ZAP-Hosting.com Rust serverhosting?

Enter client.connect 5.175.223.252:27000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp24
Max players The server has 24 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.