Station XX-14821 · no signal
Lost Lives | Rust
Offline 5.175.181.2:28015 checked 12d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,821
- top 69%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Lost Lives | Rust?
Lost Lives | Rust runs a procedural map of size 3,500 with seed 12345, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Lost Lives | Rust?
You will find no gather rate in the name of Lost Lives | Rust. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Lost Lives | Rust?
No players are recorded on Lost Lives | Rust at this moment; it is offline, and the last sighting was 12 days 22 hours ago.
How does Lost Lives | Rust rank against other Rust servers?
Over the last seven days, Lost Lives | Rust recorded enough player hours to reach #14,821 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does Lost Lives | Rust stay online?
No contact with Lost Lives | Rust right now, and the last recorded contact was 12 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 9 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Lost Lives | Rust hosted?
A region is not published by Lost Lives | Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 5.175.181.2:28015 is the address it uses.
What build of Rust does Lost Lives | Rust use?
Rust network protocol 2634 and build 167398 on Windows is what Lost Lives | Rust runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does Lost Lives | Rust run its wipes?
Too few wipes of Lost Lives | Rust are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 18 days 2 hours.
Server tags
What do the server tags on Lost Lives | Rust mean?
The game's server browser reads the tags Lost Lives | Rust publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Lost Lives | Rust appear?
These Rust Server Trends lists include Lost Lives | Rust: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to Lost Lives | Rust?
To join, enter client.connect 5.175.181.2:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.