Rust Server TrendsSeismic network · station log
Recording Stations11,810 Players75,437 Active3,743 Wipes · 3 h107 48 h

Station XX-6719 · no signal

RustLab Local

Offline 5.149.159.178:28015 checked 4h ago

moddedoxide
Connect
Players now
1/ 4
25% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#6,719
top 30%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-6719 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 4 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 17:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75110:0011:0016:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 00:18 UTC3d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
109/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
132/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
102/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
32/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
29/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustLab Local?

RustLab Local uses a procedural map, which the game generates.

Which settings and rules apply on RustLab Local?

The name of RustLab Local gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.

Player counts

What is the current population on RustLab Local?

No players are recorded on RustLab Local at this moment; it is offline, and the last sighting was 4 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The last 48 hours show their highest activity at 17:00 UTC, averaging 1 players.

How does RustLab Local rank against other Rust servers?

On player hours for the past week, RustLab Local sits at #6,719, which puts it inside the top 30% of every ranked server.

Server details

How reliably does RustLab Local stay online?

RustLab Local is down at the moment; the last recorded contact was 4 hours ago. 23 of 72 hours in the last 3 full days were up time, 32% of the total. 24 October 2026 is when Rust Server Trends first recorded it.

Which region does RustLab Local run from?

Nothing about a region comes from RustLab Local. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 5.149.159.178:28015.

Which Rust version is RustLab Local running?

On Windows, RustLab Local runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on RustLab Local?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does RustLab Local wipe, and on which days?

Too few wipes of RustLab Local are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 3 days 20 hours.

Lists and tags

What do the server tags on RustLab Local mean?

Tags published by RustLab Local and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustLab Local appear?

These Rust Server Trends lists include RustLab Local: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connecting

What steps get you onto RustLab Local?

Enter client.connect 5.149.159.178:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp4
Max players The server has 4 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.