Rust Server TrendsSeismic network · station log
Recording Stations11,732 Players72,530 Active3,645 Wipes · 3 h133 48 h

Station XX-7850 · recording

ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP

Online 5.141.88.140:20075 checked 8m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 6
Rank
#7,850
top 35%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-7850 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 08:06 UTC22d ago M0.6rising 4 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
185/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
162/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
134/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
13/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
48/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP?

Generated by the game, the map on ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP is procedural, size 6,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP?

You will find no gather rate in the name of ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP?

A reading taken now shows 0 players on ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP, which has 50 slots. The seven-day average is 0 players, with a peak of 6.

How does ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP rank against other Rust servers?

The last seven days of player hours place ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP at #7,850, in the top 35% of all ranked servers.

Operator and location

How reliably does ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP stay online?

Right now, you can reach ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP. The uptime it reports puts its last restart about 9 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 6 October 2026 it was recorded for the first time by Rust Server Trends.

Does ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP hold a steady tick rate?

Across the last 48 hours it averaged 149 server fps, with a floor of 66. The world held up to 82,585 entities at its peak, buildings and deployables included. Its highest memory use was 4,657 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP hosted?

A region is not published by ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 5.141.88.140:20075 is the address it uses.

Which Rust version is ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP running?

On Linux, ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP?

4 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP run its wipes?

The rhythm of ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 22 days 4 hours.

Lists and tags

What do the server tags on ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP mean?

Tags published by ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP appear?

You will find ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to ONLYPVP #3 RaidSimulator | Raid Simulator | FPS++ | PVP?

You can connect by pressing F1 in Rust and typing client.connect 5.141.88.140:20075 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://only-pvp-x1m.gamestores.app is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.