Station XX-15471 · no signal
Branch Testserver
Offline 5.135.108.216:28006 checked 37d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,471
- top 67%
- Last wipe
- 275d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Branch Testserver?
The map on Branch Testserver is procedural, produced by the game.
Which settings and rules apply on Branch Testserver?
You will find no gather rate in the name of Branch Testserver. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Branch Testserver?
No players are recorded on Branch Testserver at this moment; it is offline, and the last sighting was 37 days 23 hours ago.
How does Branch Testserver rank against other Rust servers?
Over the last seven days, Branch Testserver recorded enough player hours to reach #15,471 worldwide, placing it in the top 67% of all ranked servers.
Operator and location
How reliably does Branch Testserver stay online?
Branch Testserver is down at the moment; the last recorded contact was 37 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Branch Testserver run from?
No region is published by Branch Testserver. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 5.135.108.216:28006 is the address it uses.
Which Rust version is Branch Testserver running?
Branch Testserver is running Rust network protocol 2620 and build 140844 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does Branch Testserver run its wipes?
On record so far are too few of Branch Testserver's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 275 days 8 hours.
Lists and tags
What do the server tags on Branch Testserver mean?
Tags published by Branch Testserver and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2620 (Protocol): Game protocol 2620: to join, your game must match this version; cs140844 (Build): It runs game build 140844; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Branch Testserver appear?
The Rust Server Trends lists that take in Branch Testserver are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to Branch Testserver?
Enter client.connect 5.135.108.216:28006 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.