Station XX-6667 · recording
TheDarkReef
Online 5.13.34.194:28015 checked 11m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #6,667
- top 30%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +1into Wed 11:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 02:21 UTC1d ago | – | – | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TheDarkReef?
TheDarkReef uses a procedural map, which the game generates.
Which settings and rules apply on TheDarkReef?
You will find no gather rate in the name of TheDarkReef. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on TheDarkReef?
A reading taken now shows 0 players on TheDarkReef, which has 10 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The last 48 hours show their highest activity at 03:00 UTC, averaging 1 players.
How does TheDarkReef rank against other Rust servers?
On player hours for the past week, TheDarkReef sits at #6,667, which puts it inside the top 30% of every ranked server.
Server details
How reliably does TheDarkReef stay online?
As recorded now, TheDarkReef is running. 28 October 2026 is when Rust Server Trends first recorded it.
Where in the world is TheDarkReef hosted?
Nothing about a region comes from TheDarkReef. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 5.13.34.194:28015 is the address it uses.
What build of Rust does TheDarkReef use?
On Windows, TheDarkReef runs Rust network protocol 2635 and build 169456. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does TheDarkReef wipe, and on which days?
On record so far are too few of TheDarkReef's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 24 hours.
Server tags
What do the server tags on TheDarkReef mean?
These are the tags TheDarkReef publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs169456 (Build): It runs game build 169456; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TheDarkReef appear?
The Rust Server Trends lists that take in TheDarkReef are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
How do you connect to TheDarkReef?
To join, enter client.connect 5.13.34.194:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.