Rust Server TrendsSeismic network · station log
Recording Stations11,603 Players33,127 Active2,841 Wipes · 3 h65 48 h

Station XX-14767 · no signal

Mad Mappers | KpucTaJl Server Oxide

Offline 5.128.151.25:28015 checked 15d ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,767
top 68%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14767 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep8 Oct11 Oct15 Oct19 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.6 daysbetween real wipes
on rhythm
40%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 14:17 UTC15d ago M0.0rising 1 – running 0
Sat 10 Oct, 05:30 UTC17d ago M0.0rising 1 held half 2.4 days 0
Tue 6 Oct, 15:14 UTC21d ago M0.0falling 0 – – 3.6 days 1
Mon 5 Oct, 09:46 UTC22d ago M0.0rising 1 – 1.2 days 0
Thu 17 Sep, 13:53 UTC40d ago M0.0steady 0 – 17.8 days 0
Sun 13 Sep, 16:52 UTC44d ago M0.0falling 0 – – 3.9 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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54/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
53/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
28/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
12/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Mad Mappers | KpucTaJl Server Oxide?

The map on Mad Mappers | KpucTaJl Server Oxide is procedural, produced by the game.

Which settings and rules apply on Mad Mappers | KpucTaJl Server Oxide?

The name of Mad Mappers | KpucTaJl Server Oxide gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Mad Mappers | KpucTaJl Server Oxide right now?

A reading taken now finds Mad Mappers | KpucTaJl Server Oxide offline; the most recent activity was 15 days 11 hours ago.

How does Mad Mappers | KpucTaJl Server Oxide rank against other Rust servers?

The last seven days of player hours place Mad Mappers | KpucTaJl Server Oxide at #14,767, in the top 68% of all ranked servers.

Server details

How reliably does Mad Mappers | KpucTaJl Server Oxide stay online?

Mad Mappers | KpucTaJl Server Oxide is down at the moment; the last recorded contact was 15 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does Mad Mappers | KpucTaJl Server Oxide run from?

A region is not published by Mad Mappers | KpucTaJl Server Oxide. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 5.128.151.25:28015.

What build of Rust does Mad Mappers | KpucTaJl Server Oxide use?

Mad Mappers | KpucTaJl Server Oxide is running Rust network protocol 2634 and build 167398 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Mad Mappers | KpucTaJl Server Oxide?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

On what timetable does Mad Mappers | KpucTaJl Server Oxide run its wipes?

There is no next wipe to predict at Mad Mappers | KpucTaJl Server Oxide, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 15 days 15 hours is how long the current world has been running.

Tags

What do the server tags on Mad Mappers | KpucTaJl Server Oxide mean?

These are the tags Mad Mappers | KpucTaJl Server Oxide publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Mad Mappers | KpucTaJl Server Oxide appear?

You will find Mad Mappers | KpucTaJl Server Oxide on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto Mad Mappers | KpucTaJl Server Oxide?

Enter client.connect 5.128.151.25:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.