Station XX-15353 · recording
Chill Squad
Online 47.36.116.177:28015 checked 14m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,353
- top 69%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 15:08 UTC6d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Chill Squad?
The procedural map on Chill Squad is size 6,000 with seed 19801981, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Chill Squad?
You will find no gather rate in the name of Chill Squad. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Chill Squad right now?
A reading taken now shows 0 players on Chill Squad, which has 50 slots. The population averaged 0 players over the past week.
How does Chill Squad rank against other Rust servers?
On player hours for the past week, Chill Squad sits at #15,353, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does Chill Squad stay online?
Chill Squad is up at the moment. The uptime it reports puts its last restart about 5 days 1 hours ago. 152 of 168 hours in the last 7 full days were up time, 90% of the total. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.
How well does Chill Squad perform under load?
Its average server fps over the last 48 hours was 86, and it never dropped below 70. Buildings, deployables and all the rest of the world's entities brought it to a high of 205,041. Its highest memory use was 5,416 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Chill Squad hosted?
A region is not published by Chill Squad. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 47.36.116.177:28015 is the address it uses.
What build of Rust does Chill Squad use?
On Windows, Chill Squad runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Chill Squad?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does Chill Squad run its wipes?
The rhythm of Chill Squad cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 6 days 11 hours.
Lists and tags
What do the server tags on Chill Squad mean?
Tags published by Chill Squad and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Chill Squad appear?
These Rust Server Trends lists include Chill Squad: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to Chill Squad?
To join, enter client.connect 47.36.116.177:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/tYWh73JB2s.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.