Rust Server TrendsSeismic network · station log
Recording Stations11,855 Players81,723 Active3,800 Wipes · 3 h365 48 h

Station NA-15498 · no signal

[IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W

Offline NA 47.248.177.192:33000 checked 38d ago

2x moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,498
top 68% · #1582 in NA
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station NA-15498 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 377 on average
134/ 200
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 156 on average
49/ 200
[US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 98 on average
21/ 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average
3/ 150
[US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 77 on average
8/ 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 45 on average
46/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?

The procedural map on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W is size 4,000 with seed 171238322, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?

Going by its name, [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W runs 2x gather. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?

No players are recorded on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W at this moment; it is offline, and the last sighting was 38 days 12 hours ago.

How does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W rank against other Rust servers?

The last seven days of player hours place [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W at #15,498, in the top 68% of all ranked servers and #1,582 in North America.

Server details

How reliably does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W stay online?

[IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W is down at the moment; the last recorded contact was 38 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W run from?

In North America [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 47.248.177.192:33000.

What build of Rust does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W use?

On Windows, [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W runs Rust network protocol 2633 and build 162929. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W run its wipes?

On record so far are too few of [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 55 days 20 hours.

Tags

What do the server tags on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W mean?

The game's server browser reads the tags [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W appear?

The Rust Server Trends lists that take in [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How to join

What steps get you onto [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?

Enter client.connect 47.248.177.192:33000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,NA,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs162929
Build Game build: 162929.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.