Station NA-15498 · no signal
[IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W
Offline NA 47.248.177.192:33000 checked 38d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,498
- top 68% · #1582 in NA
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?
The procedural map on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W is size 4,000 with seed 171238322, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?
Going by its name, [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W runs 2x gather. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?
No players are recorded on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W at this moment; it is offline, and the last sighting was 38 days 12 hours ago.
How does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W rank against other Rust servers?
The last seven days of player hours place [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W at #15,498, in the top 68% of all ranked servers and #1,582 in North America.
Server details
How reliably does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W stay online?
[IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W is down at the moment; the last recorded contact was 38 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W run from?
In North America [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 47.248.177.192:33000.
What build of Rust does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W use?
On Windows, [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W runs Rust network protocol 2633 and build 162929. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W run its wipes?
On record so far are too few of [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 55 days 20 hours.
Tags
What do the server tags on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W mean?
The game's server browser reads the tags [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W appear?
The Rust Server Trends lists that take in [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How to join
What steps get you onto [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?
Enter client.connect 47.248.177.192:33000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.