Station NA-9400 · recording
In Rust We Trust
Online NA 47.219.122.30:28015 checked 9m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #9,400
- top 42% · #1244 in NA
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 17:17 UTC25d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on In Rust We Trust?
Generated by the game, the map on In Rust We Trust is procedural, size 3,000 with seed 8762. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on In Rust We Trust?
You will find no gather rate in the name of In Rust We Trust. The group limit is 8 players, the game's default. It plays in roleplay mode, jobs and towns under roleplay rules. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on In Rust We Trust?
At this moment, In Rust We Trust records 0 players across 100 slots. Across seven days this server recorded an average of 0 players and a peak of 2.
How does In Rust We Trust rank against other Rust servers?
For player hours across the last seven days, In Rust We Trust takes #9,400 overall and #1,244 in North America, inside the top 42% of all ranked servers.
Operator and location
How reliably does In Rust We Trust stay online?
Right now, you can reach In Rust We Trust. Going by the uptime figure it reports, it restarted about 3 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 29 September 2026 is when Rust Server Trends first recorded it.
How well does In Rust We Trust perform under load?
The 48-hour average is 207 server fps; 135 is the lowest observed. At its highest, it carried 50,322 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,150 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is In Rust We Trust hosted?
The NA tag is how In Rust We Trust lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 47.219.122.30:28015.
Which Rust version is In Rust We Trust running?
On Windows, In Rust We Trust runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on In Rust We Trust?
2 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How often does In Rust We Trust wipe, and on which days?
The force wipe is the only wipe In Rust We Trust takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 25 days 6 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on In Rust We Trust mean?
Tags published by In Rust We Trust and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does In Rust We Trust appear?
These Rust Server Trends lists include In Rust We Trust: Modded Rust servers, tracked live, Rust roleplay server trends and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto In Rust We Trust?
To join, enter client.connect 47.219.122.30:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/VAWZN2pDmJ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.