Station XX-13884 · no signal
Local No-EAC Server
Offline 47.184.45.82:28015 checked 44d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,884
- no region published
- Last wipe
- 44d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Local No-EAC Server?
The map on Local No-EAC Server is procedural, produced by the game.
Which settings and rules apply on Local No-EAC Server?
You will find no gather rate in the name of Local No-EAC Server. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched off.
Population
How many players are recorded on Local No-EAC Server right now?
Local No-EAC Server is not responding at this moment and is offline, last seen 44 days 9 hours ago.
How does Local No-EAC Server rank against other Rust servers?
Over the last seven days, Local No-EAC Server recorded enough player hours to reach #13,884 worldwide, placing it in the top – of all ranked servers.
Operator and location
How reliably does Local No-EAC Server stay online?
As recorded now, Local No-EAC Server is not reachable, the last contact having been 44 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 14 September 2026 is when Rust Server Trends first recorded it.
Which region does Local No-EAC Server run from?
A region is not published by Local No-EAC Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 47.184.45.82:28015.
Which Rust version is Local No-EAC Server running?
Local No-EAC Server is running Rust network protocol 2633 and build 163794 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does Local No-EAC Server wipe, and on which days?
The rhythm of Local No-EAC Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 44 days 13 hours is how long the current world has been running.
Tags
What do the server tags on Local No-EAC Server mean?
The game's server browser reads the tags Local No-EAC Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Local No-EAC Server appear?
You will find Local No-EAC Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
What steps get you onto Local No-EAC Server?
You can connect by pressing F1 in Rust and typing client.connect 47.184.45.82:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.