Station NA-2006 · recording
MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420
Online NA 47.156.163.29:42069 checked 37m ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M0.4▼falling
- −2 players on the day
- 7-day average
- 2
- peak 7
- Rank
- #2,006
- top 9% · #311 in NA
- Last wipe
- 14d ago
- biweekly schedule
- Next wipe
- 6d 17h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M0.4▼falling−2 players
- Sharpest hour
- −2into Wed 04:00 UTC
- Peak · 48 h
- 7most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 13players, last three wipes
- crowd held
- 0%else halves by day 6.5
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 13d 18hThu 12 Nov, 19:21 UTC
- 34d 17hThu 3 Dec, 19:00 UTCFW
- 41d 18hThu 10 Dec, 19:21 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 9 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 19:21 UTC14d ago | M0.9▲rising | 11 | – | running | 3 | |
| Thu 1 Oct, 19:09 UTC FW28d ago | M1.2▲rising | 15 | halved by day 6 | 14 days | 0 | |
| Thu 17 Sep, 19:16 UTC42d ago | M1.1▲rising | 13 | halved by day 7 | 14 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420?
MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 runs a procedural map of size 4,096 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.
Which settings and rules apply on MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420?
The name of MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 gives no gather rate. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420?
1 of the 50 slots on MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 are filled right now. Across seven days this server recorded an average of 2 players and a peak of 7. The busiest point in the last 48 hours came at 22:00 UTC, averaging 6 players.
How does MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 rank against other Rust servers?
The last seven days of player hours place MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 at #2,006, in the top 9% of all ranked servers and #311 in North America.
Operator and location
How reliably does MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 stay online?
Right now, you can reach MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420. Going by the uptime figure it reports, it restarted about 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 160, or 95% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 perform under load?
The 48-hour average is 58 server fps; 53 is the lowest observed. The world held up to 107,877 entities at its peak, buildings and deployables included. It reached a ceiling of 3,837 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 hosted?
With its NA tag, MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 47.156.163.29:42069.
Which Rust version is MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 running?
Rust network protocol 2635 and build 168909 on Windows is what MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420?
The recent wipes averaged a busiest count of 13 players. 9 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 6.5 it fell below half in the wipes where it didn't hold.
On what timetable does MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 run its wipes?
At MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 the wipes follow a every 4 weeks on Thursday at 19:21 UTC rhythm. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 14 days 5 hours. Every two weeks it wipes, according to the schedule in its tags.
Server tags
What do the server tags on MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 mean?
These are the tags MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 appear?
These Rust Server Trends lists include MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420: Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Who is behind MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420?
Among the servers we track, only MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420 publishes this marijuanaville-rust.com hostname.
Join the server
How do you connect to MARIJUANAVILLE (PVE) *Zombies *Raid Bases *Events *420?
To join, enter client.connect 47.156.163.29:42069 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/Q99AUgTk26.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.