Station XX-16874 · no signal
Local server 261
Offline 46.73.62.194:28015 checked 30d ago
- Players now
- 0/ 55
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,874
- top 71%
- Last wipe
- 36d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 55 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 23 Sep, 09:38 UTC36d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Local server 261?
Local server 261 uses a procedural map, which the game generates.
Which settings and rules apply on Local server 261?
The name of Local server 261 gives no gather rate. It gives no group limit in its listing. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Local server 261 right now?
Local server 261 is not responding at this moment and is offline, last seen 30 days 8 hours ago.
How does Local server 261 rank against other Rust servers?
The last seven days of player hours place Local server 261 at #16,874, in the top 71% of all ranked servers.
Server facts
How reliably does Local server 261 stay online?
Local server 261 is down at the moment; the last recorded contact was 30 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 23 September 2026.
Where in the world is Local server 261 hosted?
A region is not published by Local server 261. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 46.73.62.194:28015 is the address it uses.
What build of Rust does Local server 261 use?
On Windows, Local server 261 runs Rust network protocol 2332. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Local server 261?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How often does Local server 261 wipe, and on which days?
On record so far are too few of Local server 261's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 36 days 9 hours.
Tags
What do the server tags on Local server 261 mean?
Tags published by Local server 261 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp55 (Max players): Slots: 55; v2332 (Protocol): Game protocol 2332: to join, your game must match this version; ptrak (Networking): Network layer: RakNet, the standard for Rust; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h955eb6e7 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Local server 261 appear?
The Rust Server Trends lists that take in Local server 261 are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded.
Connecting
What steps get you onto Local server 261?
To join, enter client.connect 46.73.62.194:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.