Rust Server TrendsSeismic network · station log
Recording Stations11,873 Players96,161 Active3,898 Wipes · 3 h387 48 h

Station GE-15358 · no signal

AWD-1

Offline 46.47.11.15:48515 checked 7d ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,358
top 69%
Last wipe
64d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station GE-15358 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
166/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
185/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
81/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average
258/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
349/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on AWD-1?

No gather rate appears in the name of AWD-1. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on AWD-1 right now?

No players are recorded on AWD-1 at this moment; it is offline, and the last sighting was 7 days 12 hours ago. The population averaged 0 players over the past week.

How does AWD-1 rank against other Rust servers?

Over the last seven days, AWD-1 recorded enough player hours to reach #15,358 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does AWD-1 stay online?

As recorded now, AWD-1 is not reachable, the last contact having been 7 days 12 hours ago. It was up 2% of the time across the last 7 full days: 4 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Which region does AWD-1 run from?

No region comes from AWD-1, though its region code is ger. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 46.47.11.15:48515.

What build of Rust does AWD-1 use?

On Windows, AWD-1 runs Rust network protocol 2625 and build 152897. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does AWD-1 wipe, and on which days?

On record so far are too few of AWD-1's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 64 days 18 hours.

Server tags

What do the server tags on AWD-1 mean?

These are the tags AWD-1 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2625 (Protocol): Game protocol 2625: to join, your game must match this version; cs152897 (Build): Game build: 152897; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): The region code for this server is ger; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does AWD-1 appear?

You will find AWD-1 on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to AWD-1?

You can connect by pressing F1 in Rust and typing client.connect 46.47.11.15:48515 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$rger,v2625,gmrust,cs152897,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2625
Protocol Game protocol 2625: to join, your game must match this version.
cs152897
Build Game build: 152897.
ptrak
Networking The network layer is RakNet, the game's standard.
$rger
Region code The region code for this server is ger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.