Station XX-15327 · recording
Rust Testserver 02
Online 46.4.21.120:28020 checked 12m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 69%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 13:53 UTC13d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust Testserver 02?
Rust Testserver 02 runs a procedural map of size 1,500 with seed 987047212, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Rust Testserver 02?
You will find no gather rate in the name of Rust Testserver 02. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Rust Testserver 02?
0 of the 40 slots on Rust Testserver 02 are filled right now. Averaged across the last seven days, the population was 0 players.
How does Rust Testserver 02 rank against other Rust servers?
Over the last seven days, Rust Testserver 02 recorded enough player hours to reach #15,327 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does Rust Testserver 02 stay online?
Right now, you can reach Rust Testserver 02. Its reported uptime points to a restart about 2 days 1 hours ago. It was up 34% of the time across the last 7 full days: 57 of 168 hours. On 11 October 2026 it was recorded for the first time by Rust Server Trends.
Does Rust Testserver 02 hold a steady tick rate?
Across the last 48 hours it averaged 232 server fps, with a floor of 160. At its highest, it carried 8,902 entities: buildings, deployables and the world's other contents. Its highest memory use was 904 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Rust Testserver 02 run from?
Nothing about a region comes from Rust Testserver 02. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 46.4.21.120:28020.
What build of Rust does Rust Testserver 02 use?
On Linux, Rust Testserver 02 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Rust Testserver 02?
1 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.
On what timetable does Rust Testserver 02 run its wipes?
On record so far are too few of Rust Testserver 02's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 12 days 22 hours.
Tags
What do the server tags on Rust Testserver 02 mean?
The game's server browser reads the tags Rust Testserver 02 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Testserver 02 appear?
These Rust Server Trends lists include Rust Testserver 02: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to Rust Testserver 02?
Enter client.connect 46.4.21.120:28020 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.