Station XX-13859 · no signal
SigmTAServer
Offline 46.30.191.64:28015 checked 38d ago
- Players now
- 1/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,859
- no region published
- Last wipe
- 39d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on SigmTAServer?
The map on SigmTAServer is procedural, produced by the game.
Which settings and rules apply on SigmTAServer?
No gather rate appears in the name of SigmTAServer. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is off: VAC, from Valve.
Population
What is the current population on SigmTAServer?
SigmTAServer is not responding at this moment and is offline, last seen 38 days 20 hours ago.
How does SigmTAServer rank against other Rust servers?
The last seven days of player hours place SigmTAServer at #13,859, in the top – of all ranked servers.
Operator and location
How reliably does SigmTAServer stay online?
SigmTAServer is down at the moment; the last recorded contact was 38 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 19 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does SigmTAServer run from?
Nothing about a region comes from SigmTAServer. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 46.30.191.64:28015.
Which Rust version is SigmTAServer running?
On Windows, SigmTAServer runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does SigmTAServer run its wipes?
The rhythm of SigmTAServer cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 39 days 10 hours.
Lists and tags
What do the server tags on SigmTAServer mean?
These are the tags SigmTAServer publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does SigmTAServer appear?
The Rust Server Trends lists that take in SigmTAServer are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to SigmTAServer?
You can connect by pressing F1 in Rust and typing client.connect 46.30.191.64:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.