Station XX-15338 · no signal
4Netplayers Rust Server-Sven
Offline 46.228.192.55:20100 checked 3d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 10:07 UTC14d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on 4Netplayers Rust Server-Sven?
4Netplayers Rust Server-Sven runs a procedural map of size 3,000 with seed 1234567890, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on 4Netplayers Rust Server-Sven?
You will find no gather rate in the name of 4Netplayers Rust Server-Sven. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on 4Netplayers Rust Server-Sven right now?
A reading taken now finds 4Netplayers Rust Server-Sven offline; the most recent activity was 3 days 23 hours ago. The population averaged 0 players over the past week.
How does 4Netplayers Rust Server-Sven rank against other Rust servers?
On player hours for the past week, 4Netplayers Rust Server-Sven sits at #15,338, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does 4Netplayers Rust Server-Sven stay online?
No contact with 4Netplayers Rust Server-Sven right now, and the last recorded contact was 3 days 23 hours ago. It was up 50% of the time across the last 7 full days: 84 of 168 hours. 15 September 2026 is when Rust Server Trends first recorded it.
Which region does 4Netplayers Rust Server-Sven run from?
Nothing about a region comes from 4Netplayers Rust Server-Sven. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 46.228.192.55:20100 is the address it uses.
What build of Rust does 4Netplayers Rust Server-Sven use?
On Linux, 4Netplayers Rust Server-Sven runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on 4Netplayers Rust Server-Sven?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does 4Netplayers Rust Server-Sven wipe, and on which days?
The rhythm of 4Netplayers Rust Server-Sven cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 14 days.
Tags
What do the server tags on 4Netplayers Rust Server-Sven mean?
Tags published by 4Netplayers Rust Server-Sven and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does 4Netplayers Rust Server-Sven appear?
You will find 4Netplayers Rust Server-Sven on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to 4Netplayers Rust Server-Sven?
You can connect by pressing F1 in Rust and typing client.connect 46.228.192.55:20100 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.