Station XX-15459 · no signal
Local server 261
Offline 46.211.33.240:28015 checked 39d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,459
- no region published
- Last wipe
- 46d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Local server 261?
Local server 261 uses a procedural map, which the game generates.
Which settings and rules apply on Local server 261?
You will find no gather rate in the name of Local server 261. No group limit is published. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Local server 261?
A reading taken now finds Local server 261 offline; the most recent activity was 39 days 3 hours ago.
How does Local server 261 rank against other Rust servers?
On player hours for the past week, Local server 261 sits at #15,459, which puts it inside the top – of every ranked server.
Server facts
How reliably does Local server 261 stay online?
As recorded now, Local server 261 is not reachable, the last contact having been 39 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 20 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Local server 261 hosted?
A region is not published by Local server 261. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 46.211.33.240:28015 is the address it uses.
Which Rust version is Local server 261 running?
Local server 261 is running Rust network protocol 2332 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does Local server 261 wipe, and on which days?
Too few wipes of Local server 261 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 46 days 3 hours.
Tags
What do the server tags on Local server 261 mean?
Tags published by Local server 261 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp15 (Max players): 15 slots are available; v2332 (Protocol): Game protocol 2332: to join, your game must match this version; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; h955eb6e7 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Local server 261 appear?
You will find Local server 261 on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.
How to join
What steps get you onto Local server 261?
Enter client.connect 46.211.33.240:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.