Station XX-9391 · no signal
local2222
Offline 46.205.200.43:28015 checked 6d ago
- Players now
- 2/ 3
- 67% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 2
- Rank
- #9,391
- top 42%
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 3 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 20 Oct, 20:40 UTC9d ago | M0.0▲rising | 2 | – | running | 1 | |
| Tue 20 Oct, 13:28 UTC9d ago | M0.0▲rising | 2 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on local2222?
The name of local2222 gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on local2222?
No players are recorded on local2222 at this moment; it is offline, and the last sighting was 6 days 6 hours ago. Across seven days this server recorded an average of 1 players and a peak of 2.
How does local2222 rank against other Rust servers?
The last seven days of player hours place local2222 at #9,391, in the top 42% of all ranked servers.
Server details
How reliably does local2222 stay online?
No contact with local2222 right now, and the last recorded contact was 6 days 6 hours ago. It was up 2% of the time across the last 7 full days: 4 of 168 hours. 20 October 2026 is when Rust Server Trends first recorded it.
Where in the world is local2222 hosted?
Nothing about a region comes from local2222. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 46.205.200.43:28015 is the address it uses.
What build of Rust does local2222 use?
local2222 is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on local2222?
2 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does local2222 run its wipes?
The rhythm of local2222 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 9 days 2 hours.
Lists and tags
What do the server tags on local2222 mean?
The game's server browser reads the tags local2222 publishes: gmrust (Game mode): Survival in standard Rust; mp3 (Max players): Slots: 3; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does local2222 appear?
You will find local2222 on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto local2222?
You can connect by pressing F1 in Rust and typing client.connect 46.205.200.43:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.