Station XX-15349 · recording
A Rust Server
Online 46.203.182.220:10009 checked 11m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 20 Oct, 11:20 UTC8d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on A Rust Server?
A Rust Server runs a procedural map of size 3,600 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on A Rust Server?
The name of A Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on A Rust Server?
At this moment, A Rust Server records 0 players across 40 slots. The population averaged 0 players over the past week.
How does A Rust Server rank against other Rust servers?
Over the last seven days, A Rust Server recorded enough player hours to reach #15,349 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does A Rust Server stay online?
A Rust Server is up at the moment. Going by the uptime figure it reports, it restarted about 8 days 3 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 20 October 2026 it was recorded for the first time by Rust Server Trends.
Does A Rust Server hold a steady tick rate?
Its average server fps over the last 48 hours was 152, and it never dropped below 112. At its highest, it carried 70,578 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,445 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is A Rust Server hosted?
No region is published by A Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 46.203.182.220:10009 is the address it uses.
What build of Rust does A Rust Server use?
A Rust Server is running Rust network protocol 2634 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on A Rust Server?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does A Rust Server wipe, and on which days?
Too few wipes of A Rust Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 8 days 14 hours.
Lists and tags
What do the server tags on A Rust Server mean?
These are the tags A Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does A Rust Server appear?
The Rust Server Trends lists that take in A Rust Server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to A Rust Server?
To join, enter client.connect 46.203.182.220:10009 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.