Rust Server TrendsSeismic network · station log
Recording Stations11,681 Players34,835 Active2,855 Wipes · 3 h93 48 h

Station EU-14612 · no signal

CSE Network | Rust | 2x Trios | TEST

Offline EU 46.202.188.33:28015 checked 9d ago

2x trio biweekly wipes moddedcarbon
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,612
top 66% · #2508 in EU
Last wipe
10d ago
biweekly schedule
Next wipe
3d 19h
Sun 1 Nov, 22:38 UTC
Seismic record · station EU-14612 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 66% of all ranked servers, top 86% in EU, and #510 of the trio servers (top 81%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Sunday 1 November, 22:38 UTC, in 3d 19h. Biweekly: 14 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co EU 2x Solo/Duo |X2 JUST FULL WIPED EU · trio · 2x · biweekly · 3 on average
1/ 150
ПРОСТОЙ #1 MAX3 [X2|ДЛЯ НОВИЧКОВ] EU · trio · 2x · biweekly · 2 on average
1/ 150
#3 [RU] ДЛЯ НОВИЧКОВ X2|MAX3|ORP|SHOP|R7ZONE.RU EU · trio · 2x · biweekly · 1 on average
0/ 300
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 255 on average
2/ 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 233 on average
18/ 200
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 176 on average
11/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on CSE Network | Rust | 2x Trios | TEST?

The procedural map on CSE Network | Rust | 2x Trios | TEST is size 3,000 with seed 12345, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on CSE Network | Rust | 2x Trios | TEST?

Going by its name, CSE Network | Rust | 2x Trios | TEST runs 2x gather. The limit for a group is 3 players (trio). survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on CSE Network | Rust | 2x Trios | TEST?

A reading taken now finds CSE Network | Rust | 2x Trios | TEST offline; the most recent activity was 9 days 8 hours ago.

How does CSE Network | Rust | 2x Trios | TEST rank against other Rust servers?

CSE Network | Rust | 2x Trios | TEST is #2,508 in Europe and #14,612 worldwide on the past week's player hours, within the top 66% of ranked servers. The ranking for trio puts it at #510.

Operator and location

How reliably does CSE Network | Rust | 2x Trios | TEST stay online?

CSE Network | Rust | 2x Trios | TEST is down at the moment; the last recorded contact was 9 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 18 October 2026.

Where in the world is CSE Network | Rust | 2x Trios | TEST hosted?

With its EU tag, CSE Network | Rust | 2x Trios | TEST lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 46.202.188.33:28015.

What build of Rust does CSE Network | Rust | 2x Trios | TEST use?

CSE Network | Rust | 2x Trios | TEST is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does CSE Network | Rust | 2x Trios | TEST wipe, and on which days?

From biweekly: 14 days after its last wipe the next wipe of CSE Network | Rust | 2x Trios | TEST is estimated. Sunday 1 November at 22:38 UTC is when its next wipe is due. It has run its current world for 10 days 4 hours. Its tags state that it wipes every two weeks.

Tags

What do the server tags on CSE Network | Rust | 2x Trios | TEST mean?

The game's server browser reads the tags CSE Network | Rust | 2x Trios | TEST publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts3 (Group limit): The team limit is 3; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does CSE Network | Rust | 2x Trios | TEST appear?

You will find CSE Network | Rust | 2x Trios | TEST on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers, Modded Rust servers, tracked live and Best trio Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Connecting

What steps get you onto CSE Network | Rust | 2x Trios | TEST?

To join, enter client.connect 46.202.188.33:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^b,EU,gmrust,cs167781,ts3

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts3
Group limit The team limit is 3.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.