Station XX-9030 · no signal
DRS
Offline 46.183.131.74:28015 checked 5d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #9,030
- top 41%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 09:08 UTC5d ago | M0.0■steady | 1 | – | running | 1 | |
| Thu 22 Oct, 07:37 UTC6d ago | M0.0▲rising | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on DRS?
A procedural map runs on DRS, generated by the game.
Which settings and rules apply on DRS?
No gather rate appears in the name of DRS. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on DRS?
DRS is not responding at this moment and is offline, last seen 5 days 4 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.
How does DRS rank against other Rust servers?
On player hours for the past week, DRS sits at #9,030, which puts it inside the top 41% of every ranked server.
Server facts
How reliably does DRS stay online?
No contact with DRS right now, and the last recorded contact was 5 days 4 hours ago. Of the 120 hours in the last 5 full days, it was up for 4, or 3% of the time. On 22 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is DRS hosted?
Nothing about a region comes from DRS. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 46.183.131.74:28015.
Which Rust version is DRS running?
Rust network protocol 2635 and build 168909 on Windows is what DRS runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on DRS?
On average, the busiest point of its recent wipes drew 1 players. 4 hours into the latest wipe, the crowd reached its peak.
How often does DRS wipe, and on which days?
Too few wipes of DRS are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 5 days 9 hours.
Tags
What do the server tags on DRS mean?
Tags published by DRS and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does DRS appear?
The Rust Server Trends lists that take in DRS are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connecting
How do you connect to DRS?
Enter client.connect 46.183.131.74:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.