Rust Server TrendsSeismic network · station log
Recording Stations11,749 Players55,156 Active3,381 Wipes · 3 h134 48 h

Station XX-2394 · recording

RustHunter Main [Ryzen9950x]

Online 46.181.239.168:30315 checked 10m ago

biweekly wipes moddedoxide
Connect
Players now
2/ 50
4% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 6
Rank
#2,394
top 11%
Last wipe
13d ago
biweekly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-2394 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 11:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246800:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
50%else halves by day 5

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 14d 22hThu 12 Nov, 22:09 UTC
  3. 35d 19hThu 3 Dec, 19:00 UTCFW
  4. 42d 22hThu 10 Dec, 22:09 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 22:09 UTC13d ago M0.8rising 6 – running 0
Thu 1 Oct, 17:59 UTC FW27d ago M0.5rising 4 held half 14.2 days 1
Thu 17 Sep, 22:10 UTC41d ago M0.8rising 8 halved by day 5 13.8 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 40 on average
44/ 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 17 on average
1/ 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
4/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average
4/ 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 5 on average
8/ 50
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 EA · no group limit · biweekly · 4 on average
1/ 20
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustHunter Main [Ryzen9950x]?

Generated by the game, the map on RustHunter Main [Ryzen9950x] is procedural, size 4,750 with seed 1413942102. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RustHunter Main [Ryzen9950x]?

You will find no gather rate in the name of RustHunter Main [Ryzen9950x]. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on RustHunter Main [Ryzen9950x] right now?

At this moment, RustHunter Main [Ryzen9950x] records 2 players across 50 slots. Across seven days this server recorded an average of 2 players and a peak of 6. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 4 players.

How does RustHunter Main [Ryzen9950x] rank against other Rust servers?

Over the last seven days, RustHunter Main [Ryzen9950x] recorded enough player hours to reach #2,394 worldwide, placing it in the top 11% of all ranked servers.

Server facts

How reliably does RustHunter Main [Ryzen9950x] stay online?

As recorded now, RustHunter Main [Ryzen9950x] is running. Its reported uptime points to a restart about 22 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does RustHunter Main [Ryzen9950x] hold a steady tick rate?

The 48-hour average is 57 server fps; 30 is the lowest observed. The world held up to 225,907 entities at its peak, buildings and deployables included. Its highest memory use was 5,981 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does RustHunter Main [Ryzen9950x] run from?

A region is not published by RustHunter Main [Ryzen9950x]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 46.181.239.168:30315.

What build of Rust does RustHunter Main [Ryzen9950x] use?

Rust network protocol 2635 and build 168909 on Windows is what RustHunter Main [Ryzen9950x] runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on RustHunter Main [Ryzen9950x]?

On average, the busiest point of its recent wipes drew 6 players. 14 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. By day 5 it fell below half in the wipes where it didn't hold.

How often does RustHunter Main [Ryzen9950x] wipe, and on which days?

At RustHunter Main [Ryzen9950x] the wipes follow a every 4 weeks on Thursday at 22:09 UTC rhythm. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 13 days 1 hours. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on RustHunter Main [Ryzen9950x] mean?

The game's server browser reads the tags RustHunter Main [Ryzen9950x] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; jp0 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustHunter Main [Ryzen9950x] appear?

You will find RustHunter Main [Ryzen9950x] on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connecting

How do you connect to RustHunter Main [Ryzen9950x]?

You can connect by pressing F1 in Rust and typing client.connect 46.181.239.168:30315 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://m.vk.com/club222606635?from=groups is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptsw,jp0,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

jp0
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.