Station XX-6894 · no signal
Delirium Labs
Offline 46.173.149.177:28015 checked 4d ago
- Players now
- 1/ 4
- 25% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #6,894
- top 31%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 21 Oct, 00:30 UTC7d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Delirium Labs?
A procedural map runs on Delirium Labs, generated by the game.
Which settings and rules apply on Delirium Labs?
You will find no gather rate in the name of Delirium Labs. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Delirium Labs right now?
No players are recorded on Delirium Labs at this moment; it is offline, and the last sighting was 4 days 11 hours ago. The seven-day average is 1 players, with a peak of 1.
How does Delirium Labs rank against other Rust servers?
On player hours for the past week, Delirium Labs sits at #6,894, which puts it inside the top 31% of every ranked server.
Operator and location
How reliably does Delirium Labs stay online?
Delirium Labs is down at the moment; the last recorded contact was 4 days 11 hours ago. It was up 13% of the time across the last 7 full days: 22 of 168 hours. 18 October 2026 is when Rust Server Trends first recorded it.
Which region does Delirium Labs run from?
Nothing about a region comes from Delirium Labs. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 46.173.149.177:28015.
Which Rust version is Delirium Labs running?
Rust network protocol 2635 and build 168909 on Windows is what Delirium Labs runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Delirium Labs?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does Delirium Labs wipe, and on which days?
The rhythm of Delirium Labs cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 7 days 20 hours.
Server tags
What do the server tags on Delirium Labs mean?
Tags published by Delirium Labs and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Delirium Labs appear?
The Rust Server Trends lists that take in Delirium Labs are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to Delirium Labs?
Enter client.connect 46.173.149.177:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.