Station XX-10453 · no signal
PVE 1 TEST
Offline 46.173.129.3:28015 checked 1d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #10,453
- top 47%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 67%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 10:53 UTC1d ago | – | – | – | – | running | 0 |
| Thu 22 Oct, 15:45 UTC6d ago | M0.0▲rising | 1 | halved by day 2 | 4.8 days | 0 | |
| Wed 14 Oct, 18:22 UTC14d ago | M0.0▲rising | 1 | held half | 7.9 days | 0 | |
| Tue 13 Oct, 23:06 UTC14d ago | M0.0▲rising | 1 | – | 0.8 days | 0 | |
| Mon 12 Oct, 16:33 UTC16d ago | M0.0▲rising | 1 | – | 1.3 days | 0 | |
| Fri 2 Oct, 12:21 UTC26d ago | M0.0▲rising | 1 | held half | 10.2 days | 0 | |
| Thu 1 Oct, 18:35 UTC FW27d ago | M0.0▲rising | 1 | – | 0.7 days | 0 | |
| Thu 1 Oct, 11:45 UTC27d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Wed 30 Sep, 18:58 UTC28d ago | M0.0■steady | 1 | – | 0.7 days | 1 | |
| Mon 28 Sep, 23:25 UTC29d ago | M0.0■steady | 1 | – | 1.8 days | 1 | |
| Mon 28 Sep, 14:47 UTC30d ago | M0.0▲rising | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on PVE 1 TEST?
The map on PVE 1 TEST is procedural, produced by the game.
Which settings and rules apply on PVE 1 TEST?
The name of PVE 1 TEST gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on PVE 1 TEST right now?
A reading taken now finds PVE 1 TEST offline; the most recent activity was 32 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does PVE 1 TEST rank against other Rust servers?
Over the last seven days, PVE 1 TEST recorded enough player hours to reach #10,453 worldwide, placing it in the top 47% of all ranked servers.
Server details
How reliably does PVE 1 TEST stay online?
As recorded now, PVE 1 TEST is not reachable, the last contact having been 32 hours ago. 36 of 168 hours in the last 7 full days were up time, 21% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is PVE 1 TEST hosted?
Nothing about a region comes from PVE 1 TEST. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 46.173.129.3:28015 is the address it uses.
Which Rust version is PVE 1 TEST running?
Rust network protocol 2635 and build 168909 on Windows is what PVE 1 TEST runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on PVE 1 TEST?
The recent wipes averaged a busiest count of 1 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 67% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.
On what timetable does PVE 1 TEST run its wipes?
There is no next wipe to predict at PVE 1 TEST, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 33 hours is how long the current world has been running.
Lists and tags
What do the server tags on PVE 1 TEST mean?
Tags published by PVE 1 TEST and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; modded (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does PVE 1 TEST appear?
The Rust Server Trends lists that take in PVE 1 TEST are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Join the server
What steps get you onto PVE 1 TEST?
Enter client.connect 46.173.129.3:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.