Station XX-14756 · no signal
nameserver+oxide.derictory
Offline 46.172.22.117:28015 checked 16d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,756
- top 67%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on nameserver+oxide.derictory?
nameserver+oxide.derictory uses a procedural map, which the game generates.
Which settings and rules apply on nameserver+oxide.derictory?
No gather rate appears in the name of nameserver+oxide.derictory. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on nameserver+oxide.derictory right now?
A reading taken now finds nameserver+oxide.derictory offline; the most recent activity was 16 days 10 hours ago.
How does nameserver+oxide.derictory rank against other Rust servers?
The last seven days of player hours place nameserver+oxide.derictory at #14,756, in the top 67% of all ranked servers.
Server facts
How reliably does nameserver+oxide.derictory stay online?
No contact with nameserver+oxide.derictory right now, and the last recorded contact was 16 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 12 October 2026 is when Rust Server Trends first recorded it.
Where in the world is nameserver+oxide.derictory hosted?
A region is not published by nameserver+oxide.derictory. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 46.172.22.117:28015.
Which Rust version is nameserver+oxide.derictory running?
On Windows, nameserver+oxide.derictory runs Rust network protocol 2634 and build 167398. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does nameserver+oxide.derictory wipe, and on which days?
On record so far are too few of nameserver+oxide.derictory's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 17 days 9 hours.
Lists and tags
What do the server tags on nameserver+oxide.derictory mean?
These are the tags nameserver+oxide.derictory publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does nameserver+oxide.derictory appear?
These Rust Server Trends lists include nameserver+oxide.derictory: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto nameserver+oxide.derictory?
Enter client.connect 46.172.22.117:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.