Station XX-15871 · no signal
nameserver+oxide.derictory
Offline 46.172.22.111:28015 checked 33d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,871
- top 71%
- Last wipe
- 103d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on nameserver+oxide.derictory?
nameserver+oxide.derictory uses a procedural map, which the game generates.
Which settings and rules apply on nameserver+oxide.derictory?
No gather rate appears in the name of nameserver+oxide.derictory. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on nameserver+oxide.derictory right now?
No players are recorded on nameserver+oxide.derictory at this moment; it is offline, and the last sighting was 33 days 1 hours ago.
How does nameserver+oxide.derictory rank against other Rust servers?
On player hours for the past week, nameserver+oxide.derictory sits at #15,871, which puts it inside the top 71% of every ranked server.
Server details
How reliably does nameserver+oxide.derictory stay online?
As recorded now, nameserver+oxide.derictory is not reachable, the last contact having been 33 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 24 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does nameserver+oxide.derictory run from?
No region is published by nameserver+oxide.derictory. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 46.172.22.111:28015 is the address it uses.
Which Rust version is nameserver+oxide.derictory running?
Rust network protocol 2631 and build 157450 on Windows is what nameserver+oxide.derictory runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does nameserver+oxide.derictory run its wipes?
The rhythm of nameserver+oxide.derictory cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 103 days 12 hours is how long the current world has been running.
Tags
What do the server tags on nameserver+oxide.derictory mean?
The game's server browser reads the tags nameserver+oxide.derictory publishes: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2631 (Protocol): Game protocol 2631: to join, your game must match this version; cs157450 (Build): Game build: 157450; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does nameserver+oxide.derictory appear?
The Rust Server Trends lists that take in nameserver+oxide.derictory are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to nameserver+oxide.derictory?
You can connect by pressing F1 in Rust and typing client.connect 46.172.22.111:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.