Station XX-13031 · no signal
nameserver+oxide.derictory
Offline 46.172.22.10:28015 checked 8d ago
- Players now
- 1/ 15
- 7% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,031
- top 59%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on nameserver+oxide.derictory?
nameserver+oxide.derictory uses a procedural map, which the game generates.
Which settings and rules apply on nameserver+oxide.derictory?
No gather rate appears in the name of nameserver+oxide.derictory. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on nameserver+oxide.derictory right now?
nameserver+oxide.derictory is not responding at this moment and is offline, last seen 8 days 4 hours ago.
How does nameserver+oxide.derictory rank against other Rust servers?
On player hours for the past week, nameserver+oxide.derictory sits at #13,031, which puts it inside the top 59% of every ranked server.
Operator and location
How reliably does nameserver+oxide.derictory stay online?
As recorded now, nameserver+oxide.derictory is not reachable, the last contact having been 8 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 19 October 2026 is when Rust Server Trends first recorded it.
Which region does nameserver+oxide.derictory run from?
No region is published by nameserver+oxide.derictory. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 46.172.22.10:28015.
What build of Rust does nameserver+oxide.derictory use?
On Windows, nameserver+oxide.derictory runs Rust network protocol 2634 and build 167398. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does nameserver+oxide.derictory run its wipes?
The rhythm of nameserver+oxide.derictory cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 16 days 5 hours.
Server tags
What do the server tags on nameserver+oxide.derictory mean?
The game's server browser reads the tags nameserver+oxide.derictory publishes: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): The server has 15 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does nameserver+oxide.derictory appear?
These Rust Server Trends lists include nameserver+oxide.derictory: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to nameserver+oxide.derictory?
Enter client.connect 46.172.22.10:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.