Station XX-14101 · no signal
Test
Offline 46.146.234.109:28015 checked 14d ago
- Players now
- 1/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,101
- top 65%
- Last wipe
- 14d ago
- biweekly schedule
- Next wipe
- 7d 10h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
- usual gap
- 2.1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 13d 22hThu 12 Nov, 07:17 UTC
- 27d 22hThu 26 Nov, 07:17 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
- 41d 22hThu 10 Dec, 07:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 07:17 UTC14d ago | M0.0▲rising | 1 | – | – | running | 0 |
| Wed 7 Oct, 22:10 UTC21d ago | M0.0■steady | 0 | – | – | 7.4 days | 0 |
| Sun 4 Oct, 14:58 UTC24d ago | M0.0■steady | 1 | – | 3.3 days | 1 | |
| Fri 2 Oct, 19:53 UTC26d ago | M0.0▲rising | 1 | – | 1.8 days | 0 | |
| Fri 2 Oct, 02:49 UTC27d ago | M0.0▲rising | 1 | – | 0.7 days | 0 | |
| Tue 29 Sep, 16:04 UTC29d ago | M0.0■steady | 0 | – | 2.4 days | 0 | |
| Wed 23 Sep, 19:24 UTC35d ago | M0.0▼falling | 0 | – | 5.9 days | 1 | |
| Wed 23 Sep, 13:15 UTC35d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Tue 22 Sep, 10:33 UTC36d ago | M0.0■steady | 1 | – | 1.1 days | 1 | |
| Sat 19 Sep, 11:19 UTC39d ago | M0.0▲rising | 1 | – | 3 days | 0 | |
| Fri 18 Sep, 10:47 UTC40d ago | M0.0■steady | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on Test?
No gather rate appears in the name of Test. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Test right now?
No players are recorded on Test at this moment; it is offline, and the last sighting was 14 days ago.
How does Test rank against other Rust servers?
On player hours for the past week, Test sits at #14,101, which puts it inside the top 65% of every ranked server.
Server details
How reliably does Test stay online?
As recorded now, Test is not reachable, the last contact having been 14 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 16 September 2026.
Where in the world is Test hosted?
A region is not published by Test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 46.146.234.109:28015 is the address it uses.
Which Rust version is Test running?
On Windows, Test runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Test?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
How often does Test wipe, and on which days?
Its schedule cannot be confirmed, as too few of Test's wipes are on record; the prediction follows its tag instead. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 14 days. Every two weeks it wipes, according to the schedule in its tags.
Lists and tags
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Test appear?
These Rust Server Trends lists include Test: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Connecting
How do you connect to Test?
To join, enter client.connect 46.146.234.109:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.