Station XX-2505 · recording
|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics
Online 46.146.234.109:10000 checked 10m ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M0.2▲rising
- +2 players on the day
- 7-day average
- 2
- peak 7
- Rank
- #2,505
- top 11%
- Last wipe
- 14d ago
- biweekly schedule
- Next wipe
- 6d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M0.2▲rising+2 players
- Sharpest hour
- +2into Thu 13:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 16players, last three wipes
- crowd held
- 0%else halves by day 6
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 13d 9hThu 12 Nov, 06:37 UTC
- 34d 21hThu 3 Dec, 19:00 UTCFW
- 41d 9hThu 10 Dec, 06:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 31 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 06:37 UTC14d ago | M1.0▲rising | 11 | – | running | 0 | |
| Thu 1 Oct, 18:06 UTC FW28d ago | M1.0▲rising | 12 | halved by day 8 | 13.5 days | 3 | |
| Thu 17 Sep, 06:59 UTC42d ago | M1.4▲rising | 26 | halved by day 4 | 14.5 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?
|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs a procedural map of size 4,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.
Which settings and rules apply on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?
1x gather is what |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs, judging by its name. 10 players is the most a group can hold. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics right now?
A reading taken now shows 0 players on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, which has 200 slots. Across seven days this server recorded an average of 2 players and a peak of 7. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 3 players.
How does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics rank against other Rust servers?
On player hours for the past week, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics sits at #2,505, which puts it inside the top 11% of every ranked server.
Server facts
How reliably does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics stay online?
As recorded now, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is running. The uptime it reports puts its last restart about 17 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics perform under load?
The 48-hour average is 143 server fps; 85 is the lowest observed. At its highest, it carried 143,313 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,428 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics hosted?
A region is not published by |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 46.146.234.109:10000.
Which Rust version is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics running?
On Windows, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?
16 players, on average, was the busiest crowd at its recent wipes. 31 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 6.
How often does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics wipe, and on which days?
every 4 weeks on Thursday at 06:37 UTC is how |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 14 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.
Tags
What do the server tags on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics mean?
Tags published by |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): Slots: 200; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics appear?
The Rust Server Trends lists that take in |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 1x.
Join the server
What steps get you onto |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?
You can connect by pressing F1 in Rust and typing client.connect 46.146.234.109:10000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://rust-stalker.gamestores.app.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
