Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players91,985 Active3,812 Wipes · 3 h459 48 h

Station XX-2505 · recording

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics

Online 46.146.234.109:10000 checked 10m ago

1x biweekly wipes moddedoxidepve
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.2rising
+2 players on the day
7-day average
2
peak 7
Rank
#2,505
top 11%
Last wipe
14d ago
biweekly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-2505 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.2rising+2 players
Sharpest hour
+2into Thu 13:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
16players, last three wipes
crowd held
0%else halves by day 6

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 13d 9hThu 12 Nov, 06:37 UTC
  3. 34d 21hThu 3 Dec, 19:00 UTCFW
  4. 41d 9hThu 10 Dec, 06:37 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 31 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 06:37 UTC14d ago M1.0rising 11 – running 0
Thu 1 Oct, 18:06 UTC FW28d ago M1.0rising 12 halved by day 8 13.5 days 3
Thu 17 Sep, 06:59 UTC42d ago M1.4rising 26 halved by day 4 14.5 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average
230/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average
271/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average
77/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
26/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average
39/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 46 on average
49/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs a procedural map of size 4,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

1x gather is what |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs, judging by its name. 10 players is the most a group can hold. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics right now?

A reading taken now shows 0 players on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, which has 200 slots. Across seven days this server recorded an average of 2 players and a peak of 7. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 3 players.

How does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics rank against other Rust servers?

On player hours for the past week, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics sits at #2,505, which puts it inside the top 11% of every ranked server.

Server facts

How reliably does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics stay online?

As recorded now, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is running. The uptime it reports puts its last restart about 17 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics perform under load?

The 48-hour average is 143 server fps; 85 is the lowest observed. At its highest, it carried 143,313 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,428 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics hosted?

A region is not published by |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 46.146.234.109:10000.

Which Rust version is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics running?

On Windows, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

16 players, on average, was the busiest crowd at its recent wipes. 31 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 6.

How often does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics wipe, and on which days?

every 4 weeks on Thursday at 06:37 UTC is how |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 14 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics mean?

Tags published by |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): Slots: 200; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics appear?

The Rust Server Trends lists that take in |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 1x.

Join the server

What steps get you onto |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

You can connect by pressing F1 in Rust and typing client.connect 46.146.234.109:10000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://rust-stalker.gamestores.app.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp200
Max players Slots: 200.
ts10
Group limit Teams are capped at 10 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.