Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players33,332 Active2,810 Wipes · 3 h68 48 h

Station XX-14067 · no signal

TESTSERVER by EM$⌀

Offline 46.124.133.189:28015 checked 18d ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,067
top 64%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14067 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 10 Oct, 02:21 UTC19d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
55/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
82/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
25/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on TESTSERVER by EM$⌀?

TESTSERVER by EM$⌀ uses a procedural map, which the game generates.

Which settings and rules apply on TESTSERVER by EM$⌀?

No gather rate appears in the name of TESTSERVER by EM$⌀. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.

Live population

What is the current population on TESTSERVER by EM$⌀?

No players are recorded on TESTSERVER by EM$⌀ at this moment; it is offline, and the last sighting was 18 days 4 hours ago.

How does TESTSERVER by EM$⌀ rank against other Rust servers?

On player hours for the past week, TESTSERVER by EM$⌀ sits at #14,067, which puts it inside the top 64% of every ranked server.

Server facts

How reliably does TESTSERVER by EM$⌀ stay online?

No contact with TESTSERVER by EM$⌀ right now, and the last recorded contact was 18 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 8 October 2026 is when Rust Server Trends first recorded it.

Which region does TESTSERVER by EM$⌀ run from?

A region is not published by TESTSERVER by EM$⌀. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 46.124.133.189:28015.

Which Rust version is TESTSERVER by EM$⌀ running?

Rust network protocol 2634 and build 167398 on Windows is what TESTSERVER by EM$⌀ runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on TESTSERVER by EM$⌀?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does TESTSERVER by EM$⌀ run its wipes?

On record so far are too few of TESTSERVER by EM$⌀'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 4 hours is how long the current world has been running.

Tags

What do the server tags on TESTSERVER by EM$⌀ mean?

These are the tags TESTSERVER by EM$⌀ publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does TESTSERVER by EM$⌀ appear?

These Rust Server Trends lists include TESTSERVER by EM$⌀: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto TESTSERVER by EM$⌀?

To join, enter client.connect 46.124.133.189:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.