Station XX-15411 · no signal
Balanced Solo - Near Vanilla
Offline 45.84.119.76:28035 checked 7d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,411
- top 69%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Balanced Solo - Near Vanilla?
A procedural map runs on Balanced Solo - Near Vanilla, generated by the game.
Which settings and rules apply on Balanced Solo - Near Vanilla?
No gather rate appears in the name of Balanced Solo - Near Vanilla. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Balanced Solo - Near Vanilla?
A reading taken now finds Balanced Solo - Near Vanilla offline; the most recent activity was 7 days 10 hours ago. Averaged across the last seven days, the population was 0 players.
How does Balanced Solo - Near Vanilla rank against other Rust servers?
The last seven days of player hours place Balanced Solo - Near Vanilla at #15,411, in the top 69% of all ranked servers.
Operator and location
How reliably does Balanced Solo - Near Vanilla stay online?
As recorded now, Balanced Solo - Near Vanilla is not reachable, the last contact having been 7 days 10 hours ago. It was up 2% of the time across the last 7 full days: 3 of 168 hours. On 19 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Balanced Solo - Near Vanilla hosted?
Nothing about a region comes from Balanced Solo - Near Vanilla. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 45.84.119.76:28035.
What build of Rust does Balanced Solo - Near Vanilla use?
On Windows, Balanced Solo - Near Vanilla runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Balanced Solo - Near Vanilla run its wipes?
On record so far are too few of Balanced Solo - Near Vanilla's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 8 days 14 hours is how long the current world has been running.
Server tags
What do the server tags on Balanced Solo - Near Vanilla mean?
The game's server browser reads the tags Balanced Solo - Near Vanilla publishes: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Balanced Solo - Near Vanilla appear?
These Rust Server Trends lists include Balanced Solo - Near Vanilla: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to Balanced Solo - Near Vanilla?
Enter client.connect 45.84.119.76:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.