Station XX-16363 · no signal
FPV Test Server
Offline 45.83.94.218:28015 checked 33d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,363
- top 71%
- Last wipe
- 35d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 23 Sep, 11:44 UTC35d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on FPV Test Server?
The map on FPV Test Server is procedural, produced by the game.
Which settings and rules apply on FPV Test Server?
No gather rate appears in the name of FPV Test Server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on FPV Test Server right now?
FPV Test Server is not responding at this moment and is offline, last seen 33 days 12 hours ago.
How does FPV Test Server rank against other Rust servers?
On player hours for the past week, FPV Test Server sits at #16,363, which puts it inside the top 71% of every ranked server.
Operator and location
How reliably does FPV Test Server stay online?
No contact with FPV Test Server right now, and the last recorded contact was 33 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 23 September 2026 is when Rust Server Trends first recorded it.
Where in the world is FPV Test Server hosted?
Nothing about a region comes from FPV Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 45.83.94.218:28015 is the address it uses.
Which Rust version is FPV Test Server running?
On Windows, FPV Test Server runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on FPV Test Server?
On average, the busiest point of its recent wipes drew 2 players. 28 hours into the latest wipe, the crowd reached its peak.
On what timetable does FPV Test Server run its wipes?
Too few wipes of FPV Test Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 35 days 12 hours.
Lists and tags
What do the server tags on FPV Test Server mean?
The game's server browser reads the tags FPV Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does FPV Test Server appear?
These Rust Server Trends lists include FPV Test Server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to FPV Test Server?
Enter client.connect 45.83.94.218:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.