Station XX-15750 · no signal
Rust
Offline 45.81.233.169:28015 checked 17d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,750
- top 71%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.3 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 15:17 UTC20d ago | M0.0■steady | 1 | – | running | 1 | |
| Wed 7 Oct, 08:15 UTC21d ago | M0.0▲rising | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust?
Generated by the game, the map on Rust is procedural, size 3,500 with seed 12345. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rust?
You will find no gather rate in the name of Rust. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Rust right now?
No players are recorded on Rust at this moment; it is offline, and the last sighting was 17 days 7 hours ago.
How does Rust rank against other Rust servers?
On player hours for the past week, Rust sits at #15,750, which puts it inside the top 71% of every ranked server.
Operator and location
How reliably does Rust stay online?
As recorded now, Rust is not reachable, the last contact having been 17 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 7 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Rust hosted?
Nothing about a region comes from Rust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 45.81.233.169:28015.
Which Rust version is Rust running?
Rust network protocol 2634 and build 166652 on Linux is what Rust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Rust?
1 players, on average, was the busiest crowd at its recent wipes. 5 hours after the latest wipe, the crowd peaked.
How often does Rust wipe, and on which days?
Too few wipes of Rust are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 21 days 16 hours.
Server tags
What do the server tags on Rust mean?
The game's server browser reads the tags Rust publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust appear?
These Rust Server Trends lists include Rust: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Rust?
You can connect by pressing F1 in Rust and typing client.connect 45.81.233.169:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.