Station XX-16275 · no signal
[NotPublic] Staging branch
Offline 45.66.162.55:28025 checked 27d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,275
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on [NotPublic] Staging branch?
No gather rate appears in the name of [NotPublic] Staging branch. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on [NotPublic] Staging branch?
[NotPublic] Staging branch is not responding at this moment and is offline, last seen 27 days 8 hours ago.
How does [NotPublic] Staging branch rank against other Rust servers?
Over the last seven days, [NotPublic] Staging branch recorded enough player hours to reach #16,275 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does [NotPublic] Staging branch stay online?
No contact with [NotPublic] Staging branch right now, and the last recorded contact was 27 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 1 October 2026 is when Rust Server Trends first recorded it.
Which region does [NotPublic] Staging branch run from?
Nothing about a region comes from [NotPublic] Staging branch. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 45.66.162.55:28025.
Which Rust version is [NotPublic] Staging branch running?
Rust network protocol 2634 and build 166465 on Windows is what [NotPublic] Staging branch runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does [NotPublic] Staging branch run its wipes?
On record so far are too few of [NotPublic] Staging branch's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 9 hours.
Lists and tags
What do the server tags on [NotPublic] Staging branch mean?
Tags published by [NotPublic] Staging branch and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166465 (Build): It runs game build 166465; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [NotPublic] Staging branch appear?
These Rust Server Trends lists include [NotPublic] Staging branch: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to [NotPublic] Staging branch?
Enter client.connect 45.66.162.55:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.