Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h69 48 h

Station NA-11360 · recording

The Carnivorous Cactus

Online NA 45.59.162.29:28080 checked 1h ago

monthly wipes moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#11,360
top 51% · #1335 in NA
Last wipe
26d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-11360 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 21:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap
17.8 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 18:10 UTC26d ago M0.0steady 0 – running 0
Mon 14 Sep, 22:12 UTC43d ago M0.3rising 2 halved by day 1 17.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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8/ 175
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Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
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Testing Grounds NA · groups of 8+ · monthly · 2 on average
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Pine Hosting - Rust Server NA · groups of 8+ · monthly · 1 on average
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Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on The Carnivorous Cactus?

The Carnivorous Cactus runs a procedural map of size 3,500 with seed 108205031, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on The Carnivorous Cactus?

The name of The Carnivorous Cactus gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on The Carnivorous Cactus right now?

At this moment, The Carnivorous Cactus records 0 players across 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 21:00 UTC, averaging 1 players.

How does The Carnivorous Cactus rank against other Rust servers?

The Carnivorous Cactus is #1,335 in North America and #11,360 worldwide on the past week's player hours, within the top 51% of ranked servers.

Server facts

How reliably does The Carnivorous Cactus stay online?

As recorded now, The Carnivorous Cactus is running. Its reported uptime points to a restart about 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does The Carnivorous Cactus hold a steady tick rate?

The 48-hour average is 60 server fps; 58 is the lowest observed. The world held up to 79,011 entities at its peak, buildings and deployables included. Its highest memory use was 2,513 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is The Carnivorous Cactus hosted?

The NA tag is how The Carnivorous Cactus lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 45.59.162.29:28080.

What build of Rust does The Carnivorous Cactus use?

Rust network protocol 2635 and build 168909 on Windows is what The Carnivorous Cactus runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on The Carnivorous Cactus?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does The Carnivorous Cactus run its wipes?

At the force wipe each month The Carnivorous Cactus wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on The Carnivorous Cactus mean?

The game's server browser reads the tags The Carnivorous Cactus publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does The Carnivorous Cactus appear?

These Rust Server Trends lists include The Carnivorous Cactus: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto The Carnivorous Cactus?

Enter client.connect 45.59.162.29:28080 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.