Station XX-15351 · recording
BTG The Zone - Test Server No Entry
Online 45.45.238.180:28145 checked 9m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,351
- top 69%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 12 Oct, 21:05 UTC16d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on BTG The Zone - Test Server No Entry?
Generated by the game, the map on BTG The Zone - Test Server No Entry is procedural, size 4,500 with seed 13825. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on BTG The Zone - Test Server No Entry?
The name of BTG The Zone - Test Server No Entry gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on BTG The Zone - Test Server No Entry right now?
0 of the 50 slots on BTG The Zone - Test Server No Entry are filled right now. Averaged across the last seven days, the population was 0 players.
How does BTG The Zone - Test Server No Entry rank against other Rust servers?
The last seven days of player hours place BTG The Zone - Test Server No Entry at #15,351, in the top 69% of all ranked servers.
Operator and location
How reliably does BTG The Zone - Test Server No Entry stay online?
Right now, you can reach BTG The Zone - Test Server No Entry. The uptime it reports puts its last restart about 6 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does BTG The Zone - Test Server No Entry hold a steady tick rate?
Across the last 48 hours it averaged 136 server fps, with a floor of 112. The world held up to 117,321 entities at its peak, buildings and deployables included. Its highest memory use was 3,236 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does BTG The Zone - Test Server No Entry run from?
No region is published by BTG The Zone - Test Server No Entry. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 45.45.238.180:28145.
Which Rust version is BTG The Zone - Test Server No Entry running?
On Windows, BTG The Zone - Test Server No Entry runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on BTG The Zone - Test Server No Entry?
The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does BTG The Zone - Test Server No Entry wipe, and on which days?
On record so far are too few of BTG The Zone - Test Server No Entry's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 16 days 8 hours.
Lists and tags
What do the server tags on BTG The Zone - Test Server No Entry mean?
The game's server browser reads the tags BTG The Zone - Test Server No Entry publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does BTG The Zone - Test Server No Entry appear?
These Rust Server Trends lists include BTG The Zone - Test Server No Entry: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto BTG The Zone - Test Server No Entry?
Enter client.connect 45.45.238.180:28145 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.