Station NA-15452 · no signal
Server hosted by Physgun.com
Offline NA 45.45.236.51:27000 checked 2d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,452
- top 69% · #1537 in NA
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Server hosted by Physgun.com?
Server hosted by Physgun.com runs a procedural map of size 2,000 with seed 1234567, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Server hosted by Physgun.com?
You will find no gather rate in the name of Server hosted by Physgun.com. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Server hosted by Physgun.com right now?
A reading taken now finds Server hosted by Physgun.com offline; the most recent activity was 2 days 13 hours ago. Averaged across the last seven days, the population was 0 players.
How does Server hosted by Physgun.com rank against other Rust servers?
The last seven days of player hours place Server hosted by Physgun.com at #15,452, in the top 69% of all ranked servers and #1,537 in North America.
Operator and location
How reliably does Server hosted by Physgun.com stay online?
Server hosted by Physgun.com is down at the moment; the last recorded contact was 2 days 13 hours ago. It was up 2% of the time across the last 7 full days: 4 of 168 hours. 2 October 2026 is when Rust Server Trends first recorded it.
Which region does Server hosted by Physgun.com run from?
In North America Server hosted by Physgun.com lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 45.45.236.51:27000.
What build of Rust does Server hosted by Physgun.com use?
On Linux, Server hosted by Physgun.com runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does Server hosted by Physgun.com run its wipes?
The rhythm of Server hosted by Physgun.com cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 17 hours.
Server tags
What do the server tags on Server hosted by Physgun.com mean?
The game's server browser reads the tags Server hosted by Physgun.com publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Server hosted by Physgun.com appear?
You will find Server hosted by Physgun.com on the following Rust Server Trends lists: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Connecting
How do you connect to Server hosted by Physgun.com?
To join, enter client.connect 45.45.236.51:27000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.