Station NA-15426 · no signal
Server hosted by Physgun.com
Offline NA 45.45.236.11:25001 checked 2d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,426
- top 69% · #1534 in NA
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 04:52 UTC2d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Server hosted by Physgun.com?
A procedural map runs on Server hosted by Physgun.com, generated by the game.
Which settings and rules apply on Server hosted by Physgun.com?
The name of Server hosted by Physgun.com gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Server hosted by Physgun.com right now?
Server hosted by Physgun.com is not responding at this moment and is offline, last seen 2 days 13 hours ago. The seven-day average for this server is 0 players.
How does Server hosted by Physgun.com rank against other Rust servers?
For player hours across the last seven days, Server hosted by Physgun.com takes #15,426 overall and #1,534 in North America, inside the top 69% of all ranked servers.
Operator and location
How reliably does Server hosted by Physgun.com stay online?
As recorded now, Server hosted by Physgun.com is not reachable, the last contact having been 2 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 1, or 1% of the time. Its earliest appearance in the records of Rust Server Trends dates to 10 October 2026.
Where in the world is Server hosted by Physgun.com hosted?
With its NA tag, Server hosted by Physgun.com lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 45.45.236.11:25001.
What build of Rust does Server hosted by Physgun.com use?
Server hosted by Physgun.com is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Server hosted by Physgun.com?
The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does Server hosted by Physgun.com wipe, and on which days?
On record so far are too few of Server hosted by Physgun.com's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 2 days 13 hours.
Tags
What do the server tags on Server hosted by Physgun.com mean?
These are the tags Server hosted by Physgun.com publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Server hosted by Physgun.com appear?
The Rust Server Trends lists that take in Server hosted by Physgun.com are: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
What steps get you onto Server hosted by Physgun.com?
You can connect by pressing F1 in Rust and typing client.connect 45.45.236.11:25001 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.