Station XX-10488 · no signal
Wicked Dev
Offline 45.43.163.69:28021 checked 5d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 2
- Rank
- #10,488
- top 47%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 20:56 UTC14d ago | M0.0▲rising | 2 | – | running | 1 | |
| Sun 11 Oct, 18:37 UTC16d ago | M0.0▲rising | 2 | held half | 2.1 days | 1 | |
| Fri 9 Oct, 14:35 UTC18d ago | M0.3▲rising | 2 | held half | 2.2 days | 0 | |
| Wed 7 Oct, 23:25 UTC20d ago | M0.3▲rising | 2 | – | 1.6 days | 0 | |
| Mon 5 Oct, 14:59 UTC22d ago | M0.0▲rising | 2 | held half | 2.4 days | 1 | |
| Sun 4 Oct, 22:03 UTC23d ago | M0.3▲rising | 2 | – | 0.7 days | 0 | |
| Sun 4 Oct, 12:27 UTC23d ago | M0.0▲rising | 2 | – | 0.4 days | 1 | |
| Sat 3 Oct, 13:01 UTC24d ago | M0.0■steady | 2 | – | 1 days | 2 | |
| Fri 2 Oct, 16:18 UTC25d ago | M0.3▲rising | 2 | – | 0.9 days | 0 | |
| Thu 1 Oct, 20:22 UTC FW26d ago | M0.3▲rising | 2 | – | 0.8 days | 0 | |
| Wed 30 Sep, 21:43 UTC27d ago | M0.3▲rising | 2 | – | 0.9 days | 0 | |
| Mon 28 Sep, 20:31 UTC29d ago | M0.0▲rising | 2 | held half | 2.1 days | 1 | |
| Sat 26 Sep, 13:22 UTC31d ago | M1.9▲rising | 84 | – | 2.3 days | 0 | |
| Sun 20 Sep, 18:21 UTC37d ago | M1.4▲rising | 26 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Wicked Dev?
The procedural map on Wicked Dev is size 2,000 with seed 2000, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Wicked Dev?
The name of Wicked Dev gives no gather rate. The group limit is 32 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is off: VAC, from Valve.
Population
How many players are recorded on Wicked Dev right now?
A reading taken now finds Wicked Dev offline; the most recent activity was 5 days 11 hours ago. Across seven days this server recorded an average of 0 players and a peak of 2.
How does Wicked Dev rank against other Rust servers?
On player hours for the past week, Wicked Dev sits at #10,488, which puts it inside the top 47% of every ranked server.
Server details
How reliably does Wicked Dev stay online?
As recorded now, Wicked Dev is not reachable, the last contact having been 5 days 11 hours ago. It was up 25% of the time across the last 7 full days: 42 of 168 hours. On 20 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Wicked Dev run from?
A region is not published by Wicked Dev. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 45.43.163.69:28021 is the address it uses.
Which Rust version is Wicked Dev running?
Rust network protocol 2634 and build 167781 on Linux is what Wicked Dev runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Wicked Dev?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 18 hours after the wipe. Half that peak was held until the next wipe in 100% of its recent wipes.
How often does Wicked Dev wipe, and on which days?
No next wipe can be predicted for Wicked Dev, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 14 days 7 hours is how long the current world has been running.
Tags
What do the server tags on Wicked Dev mean?
The game's server browser reads the tags Wicked Dev publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts32 (Group limit): The team limit is 32; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Wicked Dev appear?
These Rust Server Trends lists include Wicked Dev: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Wicked Dev?
To join, enter client.connect 45.43.163.69:28021 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://wickedrust.net/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
