Station NA-16589 · no signal
7z7.io Red Protocol Kits Events
Offline NA 45.27.190.101:28017 checked 33d ago
- Players now
- 0/ 300
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,589
- top 71% · #1686 in NA
- Last wipe
- 53d ago
- weekly schedule
- Next wipe
- 2d 19h
- Sun 1 Nov, 17:09 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 300 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 17:09 UTC, in 2d 19h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on 7z7.io Red Protocol Kits Events?
7z7.io Red Protocol Kits Events runs a procedural map of size 4,500 with seed 3486489, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on 7z7.io Red Protocol Kits Events?
You will find no gather rate in the name of 7z7.io Red Protocol Kits Events. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on 7z7.io Red Protocol Kits Events right now?
7z7.io Red Protocol Kits Events is not responding at this moment and is offline, last seen 33 days 17 hours ago.
How does 7z7.io Red Protocol Kits Events rank against other Rust servers?
The last seven days of player hours place 7z7.io Red Protocol Kits Events at #16,589, in the top 71% of all ranked servers and #1,686 in North America.
Operator and location
How reliably does 7z7.io Red Protocol Kits Events stay online?
No contact with 7z7.io Red Protocol Kits Events right now, and the last recorded contact was 33 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is 7z7.io Red Protocol Kits Events hosted?
The NA tag is how 7z7.io Red Protocol Kits Events lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 45.27.190.101:28017.
What build of Rust does 7z7.io Red Protocol Kits Events use?
7z7.io Red Protocol Kits Events is running Rust network protocol 2633 and build 165217 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does 7z7.io Red Protocol Kits Events run its wipes?
From weekly: 7 days after its last wipe the next wipe of 7z7.io Red Protocol Kits Events is estimated. The date of its next wipe is Sunday 1 November at 17:09 UTC. It has run its current world for 53 days 4 hours. Its tags state a weekly wipe schedule.
Lists and tags
What do the server tags on 7z7.io Red Protocol Kits Events mean?
Tags published by 7z7.io Red Protocol Kits Events and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp300 (Max players): The server has 300 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does 7z7.io Red Protocol Kits Events appear?
You will find 7z7.io Red Protocol Kits Events on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Join the server
What steps get you onto 7z7.io Red Protocol Kits Events?
You can connect by pressing F1 in Rust and typing client.connect 45.27.190.101:28017 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://7z7.io.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.