Station XX-15318 · recording
Rust Havoc (Private)
Online 45.248.76.89:7002 checked 12m ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,318
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 06:52 UTC27d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust Havoc (Private)?
Rust Havoc (Private) runs a procedural map of size 4,250 with seed 1704768415, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Rust Havoc (Private)?
No gather rate appears in the name of Rust Havoc (Private). The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Rust Havoc (Private) right now?
0 of the 30 slots on Rust Havoc (Private) are filled right now. The population averaged 0 players over the past week.
How does Rust Havoc (Private) rank against other Rust servers?
On player hours for the past week, Rust Havoc (Private) sits at #15,318, which puts it inside the top 69% of every ranked server.
Server details
How reliably does Rust Havoc (Private) stay online?
Right now, you can reach Rust Havoc (Private). Its reported uptime points to a restart about 15 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Rust Havoc (Private) perform under load?
The 48-hour average is 91 server fps; 78 is the lowest observed. The world held up to 100,083 entities at its peak, buildings and deployables included. It reached a ceiling of 3,763 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Rust Havoc (Private) hosted?
No region is published by Rust Havoc (Private). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 45.248.76.89:7002.
Which Rust version is Rust Havoc (Private) running?
Rust Havoc (Private) is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Rust Havoc (Private)?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
How often does Rust Havoc (Private) wipe, and on which days?
On record so far are too few of Rust Havoc (Private)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 5 hours.
Tags
What do the server tags on Rust Havoc (Private) mean?
These are the tags Rust Havoc (Private) publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): The server has 30 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust Havoc (Private) appear?
The Rust Server Trends lists that take in Rust Havoc (Private) are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Rust Havoc (Private)?
To join, enter client.connect 45.248.76.89:7002 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.