Rust Server TrendsSeismic network · station log
Recording Stations11,690 Players52,970 Active3,210 Wipes · 3 h137 48 h

Station XX-14776 · no signal

Latam /solo /duo ,jugadores nuevos

Offline 45.236.90.176:26194 checked 15d ago

moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,776
top 68%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14776 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct6 Oct11 Oct15 Oct20 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
50%else halves by day 2

The first 48 hours of its last wipes

Mon 12 OctThu 1 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 17:55 UTC16d ago M0.8rising 7 – running 0
Thu 1 Oct, 19:21 UTC FW27d ago M0.0steady 4 halved by day 2 10.9 days 4
Thu 1 Oct, 04:24 UTC28d ago M0.3rising 4 – 0.6 days 2
Sun 27 Sep, 19:00 UTC31d ago M0.0steady 5 held half 3.4 days 5
Sun 27 Sep, 00:21 UTC32d ago M0.7rising 6 – 0.8 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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0/ 100
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0/ 50
RustArgentinaSergiopalm PVP/PVE SA · groups of 8+ · monthly · 1 on average
0/ 100
BRASUKA - VANILLA | MENSAL | SEM LIMITE SA · groups of 8+ · monthly · 1 on average
0/ 200
Rustoria.co - BR Main SA · groups of 16+ · weekly · 175 on average
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Rustoria.co - BR Long SA · groups of 12+ · monthly · 66 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Latam /solo /duo ,jugadores nuevos?

Latam /solo /duo ,jugadores nuevos runs a procedural map of size 3,750 with seed 550855432, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Latam /solo /duo ,jugadores nuevos?

You will find no gather rate in the name of Latam /solo /duo ,jugadores nuevos. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Latam /solo /duo ,jugadores nuevos?

No players are recorded on Latam /solo /duo ,jugadores nuevos at this moment; it is offline, and the last sighting was 15 days 9 hours ago.

How does Latam /solo /duo ,jugadores nuevos rank against other Rust servers?

The last seven days of player hours place Latam /solo /duo ,jugadores nuevos at #14,776, in the top 68% of all ranked servers.

Operator and location

How reliably does Latam /solo /duo ,jugadores nuevos stay online?

As recorded now, Latam /solo /duo ,jugadores nuevos is not reachable, the last contact having been 15 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 26 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Latam /solo /duo ,jugadores nuevos hosted?

Its name points to South America, but Latam /solo /duo ,jugadores nuevos publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 45.236.90.176:26194.

What build of Rust does Latam /solo /duo ,jugadores nuevos use?

Latam /solo /duo ,jugadores nuevos is running Rust network protocol 2634 and build 167584 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Latam /solo /duo ,jugadores nuevos?

5 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 8 hours after the wipe. Half that peak was held until the next wipe in 50% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

On what timetable does Latam /solo /duo ,jugadores nuevos run its wipes?

No next wipe can be predicted for Latam /solo /duo ,jugadores nuevos, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 16 days 16 hours.

Lists and tags

What do the server tags on Latam /solo /duo ,jugadores nuevos mean?

The game's server browser reads the tags Latam /solo /duo ,jugadores nuevos publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Latam /solo /duo ,jugadores nuevos appear?

The Rust Server Trends lists that take in Latam /solo /duo ,jugadores nuevos are: Modded Rust servers, tracked live. These filters bring it up on the server list: Region: South America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to Latam /solo /duo ,jugadores nuevos?

Enter client.connect 45.236.90.176:26194 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.