Station XX-15502 · no signal
Server name on in-game server list
Offline 45.231.115.209:28015 checked 38d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,502
- no region published
- Last wipe
- 38d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 20 Sep, 16:10 UTC38d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Server name on in-game server list?
Server name on in-game server list uses a procedural map, which the game generates.
Which settings and rules apply on Server name on in-game server list?
No gather rate appears in the name of Server name on in-game server list. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Server name on in-game server list right now?
Server name on in-game server list is not responding at this moment and is offline, last seen 38 days 8 hours ago.
How does Server name on in-game server list rank against other Rust servers?
On player hours for the past week, Server name on in-game server list sits at #15,502, which puts it inside the top – of every ranked server.
Operator and location
How reliably does Server name on in-game server list stay online?
As recorded now, Server name on in-game server list is not reachable, the last contact having been 38 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 20 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Server name on in-game server list hosted?
A region is not published by Server name on in-game server list. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 45.231.115.209:28015.
Which Rust version is Server name on in-game server list running?
On Windows, Server name on in-game server list runs Rust network protocol 2633 and build 164530. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Server name on in-game server list?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Server name on in-game server list run its wipes?
On record so far are too few of Server name on in-game server list's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 38 days 8 hours is how long the current world has been running.
Tags
What do the server tags on Server name on in-game server list mean?
Tags published by Server name on in-game server list and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Server name on in-game server list appear?
These Rust Server Trends lists include Server name on in-game server list: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Server name on in-game server list?
To join, enter client.connect 45.231.115.209:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.