Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h23 48 h

Station XX-14694 · no signal

[LATAM] LUNARUST RAID | Raid Training Server

Offline 45.225.93.18:28077 checked 9h ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,694
top 66%
Last wipe
16h ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14694 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 03:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75101:0003:0005:0006:0008:0010:00Wiped Wed 28 Oct, 03:18 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
01020304001:0003:0005:0006:0008:0010:00Wiped Wed 28 Oct, 03:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 03:18 UTC16h ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] Vicio Sudamerica Rust SA · groups of 8+ · biweekly · 1 on average
3/ 100
RustArgentinaSergiopalm PVP/PVE SA · groups of 8+ · monthly · 1 on average
1/ 100
BRASUKA - VANILLA | MENSAL | SEM LIMITE SA · groups of 8+ · monthly · 1 on average
2/ 200
宇淇的游戏服务器|新手|养老|kit礼包 SA · groups of 8+ · monthly · 1 on average
3/ 100
Rustoria.co - BR Main SA · groups of 16+ · weekly · 173 on average
25/ 250
Rustoria.co - BR Long SA · groups of 12+ · monthly · 66 on average
60/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [LATAM] LUNARUST RAID | Raid Training Server?

The procedural map on [LATAM] LUNARUST RAID | Raid Training Server is size 2,560 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on [LATAM] LUNARUST RAID | Raid Training Server?

The name of [LATAM] LUNARUST RAID | Raid Training Server gives no gather rate. The group limit is 64 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on [LATAM] LUNARUST RAID | Raid Training Server right now?

No players are recorded on [LATAM] LUNARUST RAID | Raid Training Server at this moment; it is offline, and the last sighting was 9 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 03:00 UTC, averaging 0 players.

How does [LATAM] LUNARUST RAID | Raid Training Server rank against other Rust servers?

Over the last seven days, [LATAM] LUNARUST RAID | Raid Training Server recorded enough player hours to reach #14,694 worldwide, placing it in the top 66% of all ranked servers.

Server details

How reliably does [LATAM] LUNARUST RAID | Raid Training Server stay online?

[LATAM] LUNARUST RAID | Raid Training Server is down at the moment; the last recorded contact was 9 hours ago. The uptime it reports puts its last restart about 6 hours ago. On 28 October 2026 it was recorded for the first time by Rust Server Trends.

How well does [LATAM] LUNARUST RAID | Raid Training Server perform under load?

Its average server fps over the last 48 hours was 30, and it never dropped below 30. At its highest, it carried 5,622 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,093 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [LATAM] LUNARUST RAID | Raid Training Server hosted?

The name of [LATAM] LUNARUST RAID | Raid Training Server points to South America, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 45.225.93.18:28077 is the address it uses.

Which Rust version is [LATAM] LUNARUST RAID | Raid Training Server running?

On Linux, [LATAM] LUNARUST RAID | Raid Training Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does [LATAM] LUNARUST RAID | Raid Training Server run its wipes?

The rhythm of [LATAM] LUNARUST RAID | Raid Training Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 16 hours.

Server tags

What do the server tags on [LATAM] LUNARUST RAID | Raid Training Server mean?

Tags published by [LATAM] LUNARUST RAID | Raid Training Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts64 (Group limit): Teams are capped at 64 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [LATAM] LUNARUST RAID | Raid Training Server appear?

These Rust Server Trends lists include [LATAM] LUNARUST RAID | Raid Training Server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: South America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who is behind [LATAM] LUNARUST RAID | Raid Training Server?

One operator most likely runs these: [LATAM] LUNARUST RAID | Raid Training Server and 23 other servers we track, all publishing a lunarust.com hostname.

Connecting

What steps get you onto [LATAM] LUNARUST RAID | Raid Training Server?

You can connect by pressing F1 in Rust and typing client.connect 45.225.93.18:28077 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://lunarust.com is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts64,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts64
Group limit Teams are capped at 64 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.