Station XX-15497 · no signal
Carbon Dev [PowerfulAdmin]
Offline 45.194.66.49:28505 checked 43d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,497
- no region published
- Last wipe
- 63d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Carbon Dev [PowerfulAdmin]?
A procedural map runs on Carbon Dev [PowerfulAdmin], generated by the game.
Which settings and rules apply on Carbon Dev [PowerfulAdmin]?
No gather rate appears in the name of Carbon Dev [PowerfulAdmin]. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched off.
Live population
What is the current population on Carbon Dev [PowerfulAdmin]?
No players are recorded on Carbon Dev [PowerfulAdmin] at this moment; it is offline, and the last sighting was 43 days 2 hours ago.
How does Carbon Dev [PowerfulAdmin] rank against other Rust servers?
Over the last seven days, Carbon Dev [PowerfulAdmin] recorded enough player hours to reach #15,497 worldwide, placing it in the top – of all ranked servers.
Server details
How reliably does Carbon Dev [PowerfulAdmin] stay online?
No contact with Carbon Dev [PowerfulAdmin] right now, and the last recorded contact was 43 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Carbon Dev [PowerfulAdmin] hosted?
Nothing about a region comes from Carbon Dev [PowerfulAdmin]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 45.194.66.49:28505 is the address it uses.
Which Rust version is Carbon Dev [PowerfulAdmin] running?
Rust network protocol 2633 and build 163794 on Windows is what Carbon Dev [PowerfulAdmin] runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does Carbon Dev [PowerfulAdmin] run its wipes?
On record so far are too few of Carbon Dev [PowerfulAdmin]'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 63 days 2 hours.
Server tags
What do the server tags on Carbon Dev [PowerfulAdmin] mean?
Tags published by Carbon Dev [PowerfulAdmin] and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Carbon Dev [PowerfulAdmin] appear?
The Rust Server Trends lists that take in Carbon Dev [PowerfulAdmin] are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to Carbon Dev [PowerfulAdmin]?
You can connect by pressing F1 in Rust and typing client.connect 45.194.66.49:28505 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.