Station XX-9436 · no signal
RUST SUL TESTE
Offline 45.186.249.243:28015 checked 5d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #9,436
- top 42%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.2 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 21:20 UTC6d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sat 17 Oct, 16:07 UTC11d ago | M0.0■steady | 1 | held half | 5.2 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RUST SUL TESTE?
A procedural map runs on RUST SUL TESTE, generated by the game.
Which settings and rules apply on RUST SUL TESTE?
The name of RUST SUL TESTE gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on RUST SUL TESTE right now?
No players are recorded on RUST SUL TESTE at this moment; it is offline, and the last sighting was 5 days 13 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does RUST SUL TESTE rank against other Rust servers?
Over the last seven days, RUST SUL TESTE recorded enough player hours to reach #9,436 worldwide, placing it in the top 42% of all ranked servers.
Operator and location
How reliably does RUST SUL TESTE stay online?
No contact with RUST SUL TESTE right now, and the last recorded contact was 5 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 8, or 5% of the time. On 17 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is RUST SUL TESTE hosted?
Nothing about a region comes from RUST SUL TESTE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 45.186.249.243:28015 is the address it uses.
What build of Rust does RUST SUL TESTE use?
On Windows, RUST SUL TESTE runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on RUST SUL TESTE?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does RUST SUL TESTE run its wipes?
Too few wipes of RUST SUL TESTE are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 6 days 15 hours.
Tags
What do the server tags on RUST SUL TESTE mean?
These are the tags RUST SUL TESTE publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RUST SUL TESTE appear?
These Rust Server Trends lists include RUST SUL TESTE: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to RUST SUL TESTE?
To join, enter client.connect 45.186.249.243:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.