Station XX-15825 · no signal
Servidor Local de Mods
Offline 45.161.178.25:28015 checked 19d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,825
- top 72%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 20:42 UTC FW27d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Servidor Local de Mods?
The map on Servidor Local de Mods is procedural, produced by the game.
Which settings and rules apply on Servidor Local de Mods?
No gather rate appears in the name of Servidor Local de Mods. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Anti-cheat is off: VAC, from Valve.
Player counts
What is the current population on Servidor Local de Mods?
No players are recorded on Servidor Local de Mods at this moment; it is offline, and the last sighting was 19 days 9 hours ago.
How does Servidor Local de Mods rank against other Rust servers?
The last seven days of player hours place Servidor Local de Mods at #15,825, in the top 72% of all ranked servers.
Operator and location
How reliably does Servidor Local de Mods stay online?
No contact with Servidor Local de Mods right now, and the last recorded contact was 19 days 9 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.
Where in the world is Servidor Local de Mods hosted?
No region is published by Servidor Local de Mods. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 45.161.178.25:28015 is the address it uses.
Which Rust version is Servidor Local de Mods running?
Rust network protocol 2634 and build 167398 on Windows is what Servidor Local de Mods runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Servidor Local de Mods?
The recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe, the crowd peaked.
On what timetable does Servidor Local de Mods run its wipes?
At the force wipe each month Servidor Local de Mods wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 5 hours.
Tags
What do the server tags on Servidor Local de Mods mean?
The game's server browser reads the tags Servidor Local de Mods publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Servidor Local de Mods appear?
The Rust Server Trends lists that take in Servidor Local de Mods are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
What steps get you onto Servidor Local de Mods?
To join, enter client.connect 45.161.178.25:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.