Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players60,429 Active3,522 Wipes · 3 h133 48 h

Station XX-15339 · recording

GOC PVP 3Days War

Online 45.140.129.126:10100 checked 9m ago

moddedoxide
Connect
Players now
0/ 75
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15339 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 75 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02.557.51023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
77/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
70/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
62/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
18/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
9/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on GOC PVP 3Days War?

GOC PVP 3Days War runs a procedural map of size 3,500 with seed 1138220896, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on GOC PVP 3Days War?

The name of GOC PVP 3Days War gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on GOC PVP 3Days War?

0 of the 75 slots on GOC PVP 3Days War are filled right now. The population averaged 0 players over the past week.

How does GOC PVP 3Days War rank against other Rust servers?

On player hours for the past week, GOC PVP 3Days War sits at #15,339, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does GOC PVP 3Days War stay online?

As recorded now, GOC PVP 3Days War is running. Its reported uptime points to a restart about 36 hours ago. Of the 168 hours in the last 7 full days, it was up for 126, or 75% of the time. 3 October 2026 is when Rust Server Trends first recorded it.

How well does GOC PVP 3Days War perform under load?

Across the last 48 hours it averaged 10 server fps, with a floor of 10. At its highest, it carried 67,252 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,120 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does GOC PVP 3Days War run from?

No region is published by GOC PVP 3Days War. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 45.140.129.126:10100.

What build of Rust does GOC PVP 3Days War use?

Rust network protocol 2635 and build 168909 on Windows is what GOC PVP 3Days War runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does GOC PVP 3Days War wipe, and on which days?

The rhythm of GOC PVP 3Days War cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 25 days 11 hours.

Server tags

What do the server tags on GOC PVP 3Days War mean?

These are the tags GOC PVP 3Days War publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp75 (Max players): The server has 75 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does GOC PVP 3Days War appear?

You will find GOC PVP 3Days War on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto GOC PVP 3Days War?

You can connect by pressing F1 in Rust and typing client.connect 45.140.129.126:10100 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp75
Max players The server has 75 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.