Station XX-15326 · recording
Rust PTserver
Online 45.140.128.82:10800 checked 8m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,326
- top 69%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust PTserver?
The procedural map on Rust PTserver is size 4,000 with seed 6738, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Rust PTserver?
The name of Rust PTserver gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Rust PTserver?
At this moment, Rust PTserver records 0 players across 50 slots. The population averaged 0 players over the past week.
How does Rust PTserver rank against other Rust servers?
On player hours for the past week, Rust PTserver sits at #15,326, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does Rust PTserver stay online?
Right now, you can reach Rust PTserver. The uptime it reports puts its last restart about 2 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 9 October 2026 it was recorded for the first time by Rust Server Trends.
How well does Rust PTserver perform under load?
The 48-hour average is 10 server fps; 4 is the lowest observed. At its highest, it carried 91,642 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,701 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Rust PTserver run from?
A region is not published by Rust PTserver. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 45.140.128.82:10800.
What build of Rust does Rust PTserver use?
Rust PTserver is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does Rust PTserver run its wipes?
Too few wipes of Rust PTserver are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 19 days 18 hours.
Tags
What do the server tags on Rust PTserver mean?
Tags published by Rust PTserver and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust PTserver appear?
The Rust Server Trends lists that take in Rust PTserver are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Rust PTserver?
To join, enter client.connect 45.140.128.82:10800 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
